![]() SCRN-491 Business Career Workshop for Media Composers (2 credits).GAIM-489 Senior Portfolio and Seminar in Game and Interactive Media Scoring (2 credits).LHUM-433 Digital Narrative Theory and Practice (3 credits).GAIM-479 Project Management, Communication, and Collaborative Tools for Interactive Media (2 credits).GAIM-472 Advanced Mixing for Interactive Media (2 credits).GAIM-471 Advanced Scoring for Interactive Media (3 credits).GAIM-381 Audio Foundations of Interactive Media (2 credits).GAIM-372 Mixing for Interactive Media (2 credits).GAIM-371 Scoring for Interactive Media (3 credits).SCRN-240 Introduction to Orchestration and Composition for Media Composers (2 credits).SCRN-202 Introduction to Scoring Technology for Media Composers (2 credits).GAIM-271 Introduction to Games and Interactive Media Scoring (2 credits). ![]() LMSC-207 Applied Acoustics for the Writer/Producer (3 credits).required core music courses, liberal arts courses, and general electives for a degree total of 120 credits. There are 36 required credits specific to this major in addition to the B.M. create demo reels and related marketing material for self-promotion.create work estimates with budgets and negotiate contracts and.design sound and music for various game settings (realistic, abstract, sandbox, real-time strategy, first-person, role-playing, simulation, sports, puzzler, party, action-adventure, platformer, and more).use the technical tools for games' collaborative and programming environments.program custom sound playback approaches in major video game development environments.work successfully in a team environment to produce audio assets.evaluate how game design mechanics impact audio production needs.deconstruct the design and mechanics of video games.mix, implement, and program music scores within games.create synth mockups of live instruments. ![]()
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